Interesting take on comparability vs performance. I gotta imaging capturing user data and sending to a cloud collector is also a big culprit.

  • RubberDucky@programming.dev
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    I legit had to put down the polling speed, I put it down to 1/10 of what it used to be and behold, no more lagg in specifically Minecraft

    • Gecko@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      1 year ago

      Ah yeah. I had to do the same. When you said “solution” I was hoping you meant you found a way to resolve the FPS drops while keeping polling at the original polling rate ^^