Oh, I never realized the storylines in Detroit were that short. I’m exactly like you, and I’ve also found that the more games I play at once, the less I enjoy any of them. So my hands are a bit tied in terms of backlog and that one’s been on the backburner for…years, now that I think of it. But That bumps it up my list considerably if I can 100% it in like 3 days.
I was very close to giving the fuck up initially, though. You know what the biggest encouragement was when I was signing up? When I was looking through the comments on kbin, someone said all the hoops would keep the idiots out, and I will put in a _lot _ more energy if it means both showing off and being where the idiots aren’t. I’d say having a barrier there really has done some good for the overall quality (for now), but the people claiming it’s good to make sign-ups as hard as possible are sometimes the same people claiming there isn’t a barrier at all, and it comes off as very strange elitism.
Reading the explanations and advice people were giving to each other made a whole lot more sense than anything the internet was handing me, but even some of that could be head-scratching, and hands-on is probably the best way to go. Not without its dangers. I still think I got incredibly lucky to end up on an instance I like this much. Imagine having admiration for the dev for once.
Oh, I never realized the storylines in Detroit were that short. I’m exactly like you, and I’ve also found that the more games I play at once, the less I enjoy any of them. So my hands are a bit tied in terms of backlog and that one’s been on the backburner for…years, now that I think of it. But That bumps it up my list considerably if I can 100% it in like 3 days.
I was very close to giving the fuck up initially, though. You know what the biggest encouragement was when I was signing up? When I was looking through the comments on kbin, someone said all the hoops would keep the idiots out, and I will put in a _lot _ more energy if it means both showing off and being where the idiots aren’t. I’d say having a barrier there really has done some good for the overall quality (for now), but the people claiming it’s good to make sign-ups as hard as possible are sometimes the same people claiming there isn’t a barrier at all, and it comes off as very strange elitism.
Reading the explanations and advice people were giving to each other made a whole lot more sense than anything the internet was handing me, but even some of that could be head-scratching, and hands-on is probably the best way to go. Not without its dangers. I still think I got incredibly lucky to end up on an instance I like this much. Imagine having admiration for the dev for once.