cm0002@lemmy.world to PC Gaming@lemmy.caEnglish · 4 个月前Ray tracing is quickly becoming inescapable and I think it's time we bit the bullet and embraced itwww.pcgamer.comexternal-linkmessage-square12fedilinkarrow-up113arrow-down113
arrow-up10arrow-down1external-linkRay tracing is quickly becoming inescapable and I think it's time we bit the bullet and embraced itwww.pcgamer.comcm0002@lemmy.world to PC Gaming@lemmy.caEnglish · 4 个月前message-square12fedilink
minus-squareDark Arc@social.packetloss.gglinkfedilinkEnglisharrow-up7arrow-down1·4 个月前What will be really great is when this gets to a point where game developers no longer have to do so much work to get realistic lightning. Like, “just place your objects into your scene and done” seems like it would be a real productivity and quality boost.
What will be really great is when this gets to a point where game developers no longer have to do so much work to get realistic lightning.
Like, “just place your objects into your scene and done” seems like it would be a real productivity and quality boost.