I mean… if Apple has to allow side-loading and alternative app stores then I think Sony should have to as well. It wouldn’t make sense to say that only Apple has dominion over the devices it makes and no other manufacturers operate the same.
Well, this isn’t about side-loading or alternative app stores though. The lawsuit is looking to force Sony to allow 3rd party key sellers. So you would have to use a different device like your phone or PC to go to another website, process your payment and get a code, then go to the PlayStation store and redeem that code to have the game added to your account and available for download. Just like there are 3rd party sellers for Steam keys. I know Nintendo allowed that for the 3DS, because there was a period of time where you couldn’t process payments on the 3DS’s eShop, but you could still redeem those codes.
What you’re suggesting would be akin to allowing Ubisoft, EA, or Rockstar to have their own stores on consoles where you could bypass the PlayStation Store/Xbox store/ Nintendo eShop if you want. Potentially 3rd parties like GOG, Steam, or Epic, but certainly there would be restrictions there. For examples, Steam would probably just be the Store without all the other platform features Steam offers. GOG’s anti-DRM stance probably would not fly.
Another key difference is that consoles have physical media. As far as I know, you’ve never been able to go to an Apple store or any other electronics store and buy a physical copy of an app. Even the digital edition of the PS5 now has an optical disc drive available for purchase.
I mean… if Apple has to allow side-loading and alternative app stores then I think Sony should have to as well. It wouldn’t make sense to say that only Apple has dominion over the devices it makes and no other manufacturers operate the same.
I get your point but you are comparing phones with consoles. I don’t think that apple’s case can be used as precedent here.
Well, this isn’t about side-loading or alternative app stores though. The lawsuit is looking to force Sony to allow 3rd party key sellers. So you would have to use a different device like your phone or PC to go to another website, process your payment and get a code, then go to the PlayStation store and redeem that code to have the game added to your account and available for download. Just like there are 3rd party sellers for Steam keys. I know Nintendo allowed that for the 3DS, because there was a period of time where you couldn’t process payments on the 3DS’s eShop, but you could still redeem those codes.
What you’re suggesting would be akin to allowing Ubisoft, EA, or Rockstar to have their own stores on consoles where you could bypass the PlayStation Store/Xbox store/ Nintendo eShop if you want. Potentially 3rd parties like GOG, Steam, or Epic, but certainly there would be restrictions there. For examples, Steam would probably just be the Store without all the other platform features Steam offers. GOG’s anti-DRM stance probably would not fly.
Another key difference is that consoles have physical media. As far as I know, you’ve never been able to go to an Apple store or any other electronics store and buy a physical copy of an app. Even the digital edition of the PS5 now has an optical disc drive available for purchase.
Baby steps. Epic originally sued Apple because they couldn’t sell access to Fortnight outside of the App Store.
My main point was that Sony shouldn’t get special treatment.
But dude,
aPPLE bADdER!!!