There’s nothing else in your comment anymore. Why say anything in the first place if you’re just going to change your mind about it and give up? There’s something to be said for making up your mind before you talk. All your comment really says is “I have no convictions”.
That’s just a stupid claim, SteamOS is Linux based, and every Linux distro generally have the same optimizations SteamOS has.
Windows is simply not as efficient as Linux is.
For instance multi threading has traditionally worked better in Linux, but there has also been made massive improvements in the kernel to improve graphics card performance, with entirely new technologies introduced a few years ago to achieve that.
These things also benefit CAD and other 3D-software, so it’s not just a “gaming” thing. Linux is simply generally more efficient than Windows.
Valve has done a lot to help improve performance on Linux, and these improvements are merged into the respective main projects, like kernel and drivers of graphics libraries. The same is simply not possible in Windows.
Windows used to have a clear advantage in that all optimizations by GPU vendors were made primarily for Windows and Linux was just an afterthought. Also games were made for DirectX which is native for Windows, and a compatibility layer for Linux.
So for decades games made for both generally ran better on Windows.
So it is absolutely impressive that Linux can now run games faster than Windows. Despite having only a fraction the marketshare.
You can install Steam on a perfectly standard distro, and achieve the exact same performance.
Show me the test that demonstrate games run faster on SteamOS than Arch which SteamOS derives from.
The amazing thing is that there is often a translation layer involved and it still runs faster. And as it was pointed out, this can also be achieved with a “normal” Linux system.
Except that it’s not. It’s just arch Linux with some modifications for the steam deck/handheld mode. It’s not like they built a new kernel specifically for the steam deck. Which is why the other persons correct.
It’s not like they built a new kernel specifically for the steam deck.
I agree that the majority of the impact being seen is from various components that aren’t SteamOS specific, however Valve does actually have a custom kernel for the Steam Deck “linux-neptune” (there are quite a few mirrors for browsing, but this is the official source).
I believe most of their changes are just to drive the deck’s hardware. Every now and then there are some changes that Valve contributes that lands there first before it gets upstreamed, for example the Arch Wiki calls out the Steam Deck’s kernel as a way to fix issues between HDR & VRR (shouldn’t be needed anymore on modern mainline kernels).
I bet the ps5 os runs games batter too lol
“Game focused os runs games better” isn’t that amazing. It should be obvious.
There’s nothing else in your comment anymore. Why say anything in the first place if you’re just going to change your mind about it and give up? There’s something to be said for making up your mind before you talk. All your comment really says is “I have no convictions”.
Cry more :)
That’s just a stupid claim, SteamOS is Linux based, and every Linux distro generally have the same optimizations SteamOS has.
Windows is simply not as efficient as Linux is.
For instance multi threading has traditionally worked better in Linux, but there has also been made massive improvements in the kernel to improve graphics card performance, with entirely new technologies introduced a few years ago to achieve that.
These things also benefit CAD and other 3D-software, so it’s not just a “gaming” thing. Linux is simply generally more efficient than Windows.
Valve has done a lot to help improve performance on Linux, and these improvements are merged into the respective main projects, like kernel and drivers of graphics libraries. The same is simply not possible in Windows.
Windows used to have a clear advantage in that all optimizations by GPU vendors were made primarily for Windows and Linux was just an afterthought. Also games were made for DirectX which is native for Windows, and a compatibility layer for Linux.
So for decades games made for both generally ran better on Windows.
So it is absolutely impressive that Linux can now run games faster than Windows. Despite having only a fraction the marketshare.
Tell me what Steam OS is designed specifically for.
Ill wait.
You can install Steam on a perfectly standard distro, and achieve the exact same performance.
Show me the test that demonstrate games run faster on SteamOS than Arch which SteamOS derives from.
Running a translation layer that allows windows games to run
What OS are all games optimized for?
The amazing thing is that there is often a translation layer involved and it still runs faster. And as it was pointed out, this can also be achieved with a “normal” Linux system.
The fact that a 3rd party offers better performance than the platform’s creators is a pretty big indictment of Microsoft’s stewardship of Windows.
Steam OS isn’t on Windows.
Duh. Reread what I wrote.
Linux fan boys are the worst
You do realize you’re in a Linux gaming community?
You can quickly and easily filter this community out from being shown to you.
So? Does than mean common sense doesn’t matter here?
No.
From your replies it appears so.
Har har yo mama
Apparently it does to you.
Let me know what you think Steam OS was built for. I’ll wait.
Linux runs games faster even outside of Steam OS.
Ok. That doesn’t change the fact Steam OS is specifically game focused.
Except that it’s not. It’s just arch Linux with some modifications for the steam deck/handheld mode. It’s not like they built a new kernel specifically for the steam deck. Which is why the other persons correct.
I agree that the majority of the impact being seen is from various components that aren’t SteamOS specific, however Valve does actually have a custom kernel for the Steam Deck “linux-neptune” (there are quite a few mirrors for browsing, but this is the official source).
I believe most of their changes are just to drive the deck’s hardware. Every now and then there are some changes that Valve contributes that lands there first before it gets upstreamed, for example the Arch Wiki calls out the Steam Deck’s kernel as a way to fix issues between HDR & VRR (shouldn’t be needed anymore on modern mainline kernels).