It depends. If destiny was sub based and all additional content free? I might still recommend it. It plays like an MMO already, why not lean into it? Make players start at zero and play through all the campaigns so they know what’s going on in the story, they have to unlock and learn all the trees, that sort of thing. That would be a damn sight better than dumping new players in at 1250 or whatever base power is and letting them figure it the fuck out themselves. It’d be a bigger time sink, which is what bungo wants anyway, but new players won’t be dumped into a world they know nothing about with no tutorial beyond “press g to throw a grenade.”
The problem is they’re trying to split the difference between a long-play MMO and instant action shooter and only getting the worst of both worlds.
I would never play it if it was subscription based. Fuck subscription based games.
I mean i wouldn’t either, but now it’s definitely worse than a subscribtion base. Now you pay for the expansion, dungeons keys, raids, battlepass…
It depends. If destiny was sub based and all additional content free? I might still recommend it. It plays like an MMO already, why not lean into it? Make players start at zero and play through all the campaigns so they know what’s going on in the story, they have to unlock and learn all the trees, that sort of thing. That would be a damn sight better than dumping new players in at 1250 or whatever base power is and letting them figure it the fuck out themselves. It’d be a bigger time sink, which is what bungo wants anyway, but new players won’t be dumped into a world they know nothing about with no tutorial beyond “press g to throw a grenade.”
The problem is they’re trying to split the difference between a long-play MMO and instant action shooter and only getting the worst of both worlds.
Final fantasy 14?