Orna RPG! It’s a GPS game like Pokemon Go with a classic RPG style, no pay to win options, a great community, and Devs who listen to feedback with regular updates.
Genuinely the best GPS game I’ve played by a long shot.
Mine are bloons td 6, league of legends, and rocket league.
- Shattered Pixel Dungeon: Fun, compact, traditional NetHack-esque roguelike
- Slice & Dice: Really cool dice-based risk-reward turn-based combat game
In addition to being good games, neither has any microtransactions, ads, or any of that BS, was happy to give the devs some money.
Among us and started valley
… RetroArch.
Do you use any sort of controller, or just use the on screen buttons?
Can’t stand the on screen buttons. I use this thing with the clip.
Here’s my games folder:
Finding mobile games that aren’t live service garbage is tough but at least a lot of good PC games just port to android.
Shattered Pixel Dungeon, Endless Sky, and Mindustry (especially that last one, which I haven’t seen anybody else mention yet).
I get all my games from F-Droid, not any commercial app store.
Mindustry is such a gem. It’s cross platform too, You can find it here
sling kong and smashy city r pretty cool games
Been playing Golf Blitz for a couple of years and still absolutely love it. Also recently enjoyed revisiting World of Goo (although it now only seems to work if you have Netflix - I do, but it’s a shame it’s not available for everyone)
Vampire Survivor. I love games that i can play offline.
Open Sudoku and Endless Sky. ES saves the game as a text file. If you play it on PC and save a file the last line of the text file is the only difference. You can play the game on both and save back and forth. I only have FOSS apps. I don’t have any google stuff at all. Both of these are from F-Droid.
I love this game but the ui is frustratingly small. Do you know of anyway to make it bigger? Or at least increasing the font size or something?
I just play it differently on Andy vs PC. On PC I’m aggressive with a smaller force and take a lot more risks. On mobile, I “talk softly and bring a big stick.” I usually use a large force around me and use the grouping feature to control my own security and fire power. I don’t worry about firing at stuff myself and all of my weapons are turrets on my own ship. This is how I deal with the resolution difference in practice.
There is a resizing setting for the screen resolution. The main thing to be aware of when swapping between mobile and PC is that last line I mentioned. Save a new game on both platforms and you’ll see the last line is the over all layout setting for mobile versus PC. They use a completely different interface. If you use the PC version on mobile bc you didn’t change the last line on the save file, it can be impossible to play.
Mighty Doom is a fun auto shooter, made by Bethesda and has minimal ads (opt to watch for rewards) and micro transactions are not required to win.
The only commercial Android game I regularly play is Wordscapes. It’s an almost embarrassing level of enduring basic bitch addiction, I don’t engage with any microtransaction bait, I have a systemwide ad blocker… and I love it.
Otherwise it’s all Emulators and Open Source (covered well elsewhere in this thread).
My favorite Android game has always been, and still is, OSMOS. It used to be in the play store. You can still get it on Android from Hemisphere. There’s also iOS, Ipad, Steam (for Linux), OS X and Windows versions. I love this game so much I keep an ancient 7" pad with Marshmallow 6 offline just for it (Because I had the original on it - You don’t need an ancient device).
It’s a good while I don’t hear about Osmos, it’s a fun game.
Lots of good memories of Android humble bundles, playing Osmos and Eufloria. Too bad that program petered out