so I recently dualbooted arch and windows. I have noticed the longer I play game the more the fps drops.

Deadlock for example, I will be getting 110-120 fps then as the match goes on (usually at the 20-40 min mark) it gradually drops to 50fps (I don’t know if it will keep going, that is just the lowest I have been able to see it drop)

the outlast trials also gets pretty bad micro stutters.

I have tried reinstalling drivers removing two sticks of ram that seem to be faulty, and reinstalling arch completely with archinstall just to see if I flubbed something up around manual install, I tried the nvidia-open drivers (the ones released by nvidia) and the proprietary drivers. Nothing seems to be working.

When I launch into windows games stay at pretty consistant framerates.

specs:

rtx 3070 ryzen 7 3700x 16gb ram 1tb ssd 2tb ssd 1440p 144hz monitor

Any help is very much appreciated!!

(off topic question but I figured I would ask here as to not create another post. I cannot for the life of me get wayland kde to work properly. It efuses to let me change the resolution and refresh rate. the solution I seem to be finding is that wayland doesnt play nice with nvidia. So I have just been using x11. is this assesment incorrect?)

  • felsiq@lemmy.zip
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    2 months ago

    Re: your second question, I’m not at my pc rn so can’t give full details, but I’m running plasma on Wayland in arch using a nvidia card (3080) and everything’s flawless since the 555 driver update with explicit sync. Only thing that comes to mind is checking to see if you’ve set the nvidia-drm modeset=1 kernel parameter?

    Also seconding @Bigfish’s suggestion about heat, try watching your temps while you game maybe? I’d also watch ram usage just in case something’s got a memory leak and is pushing you into swap.

    • ludicolo@lemmy.mlOP
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      2 months ago

      you solved it! so I was doing some testing and outlast trials actually runs great! However deadlock must have a memory leak with peoton or something because that seems to be the onky game gradually dropping frames like that. thank you so much

      i know you refrenced bigfish but I didnt see a comment from them. Thank you both!

      I can finally use arch btw ;)

      • felsiq@lemmy.zip
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        2 months ago

        Glad to hear that! You might have some luck trying different proton versions with Deadlock (proton-ge is my goto) or checking protondb for anyone else’s results?

        For you and/or anyone else whose instance might be defederated from lemmynsfw, here’s @Bigfish’s comment:

      • Virkkunen@fedia.io
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        2 months ago

        Had the same issue with my games, but Deadlock was one that I could consistently get it to slow down after a few minutes, all because of VRAM (I’m on Nvidia too). Simply lowering textures to medium on Deadlock solved it, at no discernable quality change.

  • SitD@lemy.lol
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    2 months ago

    if you play games on arch, your brain clockrate slowly goes up over time, so the games seem to slow down 😎

  • Varyag@lemmy.dbzer0.com
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    2 months ago

    Yeah you are correct in assuming that NVidia drivers do not play well with Wayland. It’s on NVidia’s side to unfuck their drivers, which they haven’t in a while already. I think there’s open source drivers that work better for that? Think they’re called nouveau, look that up. Might even be related to your gaming problems.

    • ludicolo@lemmy.mlOP
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      2 months ago

      I’ve heard that the Nouveau drivers are not well optimized for gaming and that sticking with proprietary is better (🤮) or the limited open source drivers they officially released. Are you currently gaming on Nouveau drivers?

  • Sorrowl@lemmy.blahaj.zone
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    2 months ago

    If Deadlock is coded anything like Dota 2, it might be a problem with the game. Dota 2 has had the problem you’re describing for years on both Linux and Windows. Haven’t encountered Deadlock being as bad, but might still be the case. Or it’s something with proton.

    • Telorand@reddthat.com
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      2 months ago

      I noticed an issue in my rig with choppy framerates, and it was at least partly because the second SSD that was loading all the textures was overheating and throttling. I added a heatsink to it, and it fixed a lot of the problems.