Some time between 2000-2004, i think, i bought a pc game where the plot is aliens have attacked earth and left the planet in ruins, we took one of their ships and reverse engineered it and are setting out after them for revenge. The gameplay was rts resource management that felt similar to command on conquer. The unique aspect was the world maps were full 360 spheres that you couldn’t see all at once and had to rotate. You could ship resources between conquered planets but it took time and the enemy could try and retake a world after you left.

  • SELECTstarFROMreddit@sh.itjust.works
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    1 year ago

    I put your questoin into chatGPT and this is the response it gave me. Is this what you were thinking of, Homeworld?

    Yes, the game you are describing does exist, and it’s called “Homeworld.” Homeworld is a real-time strategy (RTS) video game developed by Relic Entertainment and published by Sierra Studios. It was released in 1999, which falls within the time frame you mentioned (2000-2004).

    The game’s plot revolves around the player taking control of a mothership and leading a fleet of ships on a journey to reclaim their homeworld, which was destroyed by an alien race called the Taiidan. The humans discovered an ancient alien ship buried on their planet and used it to build their fleet, thus gaining the ability to traverse through space.

    The gameplay of Homeworld is known for its unique 3D environment. Instead of the typical 2D maps seen in most RTS games, Homeworld introduced a full 3D space environment. The game maps were spherical 3D landscapes, and players could rotate the camera to view different angles of the world. This added a new level of complexity and strategy to the gameplay.

    The resource management aspect involves harvesting resources from asteroids and using them to build and maintain the fleet. You could also send resources between captured planets to support your war effort, but as you correctly mentioned, it took time to transport them, making it crucial to plan your logistics carefully.

    Homeworld was well-received by both critics and players, praised for its innovative gameplay mechanics, immersive story, and stunning visuals. It became a classic in the RTS genre and was followed by several sequels and remastered editions.

    • zerodawn@leaf.danceOP
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      1 year ago

      The description is similar but i don’t remember there being space combat, there may have been but it would have been later in the game. What i’m thinking of was ground based units

    • atlasraven31@lemm.ee
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      1 year ago

      Yup, thought of Homeworld too. If you remember a consuming biological opponent it was probably Homeworld: Cataclysm renamed Emergence due to Blizzard’s level 85 lawyers.

    • Ech@lemm.ee
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      1 year ago

      Posting LLM responses as your comments is like posting Google results. At the very least, don’t subject us to the whole diatribe of the program if you insist on sharing it. Just post the game name or whatever.