What asynchronous games, or games with asynchronous features would you recommend?
A recent example being Death Stranding and its light social features of indirectly building/maintaining structures or leaving helpful equipment around. The Souls’ games message system is another even lighter example.
I enjoy these indirect, optional social features in some games, but they seem few and far between.
Preferably no MMOs/always online game recommendations. Thanks in advance!
Not your preference but Ascension is my favorite deckbuilder. You can play a round and ship it to someone, and they can play with you right away or you can play over the course of a week. Like chess over mail or whatever that was.
@Rai ? I glanced at the store page for it and it says network connection not required, so it’s not always online, which fits my preferences.
However, that was the Steam version, maybe mobile is different & what you had in mind?
Oh it’s solo or multiplayer! You play a hand and ship the game to someone else. Or you can play against a CPU. I play mobile, it’s like the only mobile game I enjoy. I wonder if the Steam version is cross play?
Journey is the only other one I can think of.
Journey is so extremely not asynchronous though hahaha
You play with a person the whole time, actively
Super mario maker’s “x” bubbles that show where people died in the level really gives the game a nice touch. Makes you not feel as bad for dying in an easy obstacle lol.
the base invasion system in metal gear solid 5. it was a risky optional side part, but you would place your best guys and equipment around your base and other players could try to break through that. i don’t remember many of the specifics, but it was kind of interesting.
I loved Subnauticas Time capsules, but there hardly a permanent mechanic, and more of a single time experience per playtrough.