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Joined 1 year ago
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Cake day: July 17th, 2023

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  • Work related project was a library for curves representation (polynomial, bezier, and a lot of other types) in C++. I liked working on it for several reasons. First one is that I could finally start something from scratch after years of working on legacy code. No dependency on strange old library from the team, only mainstream libraries.

    But mostly it was because I learned a lot on this project. I had to mix template programming, heavy use of polymorphism, python bindings of the c++ and serialization together. I had experience in all of this stuff already, but mixing everything together bring a lot of new troubles and you have to understand how it works more in deep to be able to solve them.

    I’m not making “famous” open source package with thousands of download and used everywhere, but seeing this package still in use in several other projects (and not only in my initial team) even after I left the initial team feels good. One day someone from my new company recommended to use “my” library as dependency to solve one of our problem, without knowing that I was the author, saying that it was a good well written lib. That’s a nice ego boost!



  • It’s “classic”.

    Originally (several decades ago) it was used for “Computer Role Playing Games” to describe video games that closely followed tabletop rpg (rules, universe, or just in spirit). But then video games became more well known than tabletop games, and the “c” dropped out of the acronym because all games where “computer” games. However, a lot of more recent “RPG” video games didn’t had this tabletop RPGs feeling (think skyrim and the likes).

    So now the term cRPG is back, to describe the same kind of games as before but most people use the C to means Classic instead of Computer.





  • At least two very different for me:

    Myst: I was very small when I played it so maybe I missed some slightly hidden warnings or foreshadowing. But basically during the whole game two brothers that are trapped in two magical books claims that the other brother is evil and trapper him in this books.

    It looks like the only way to progress in the game is to trust one of them and go do the quests they are asking in order to free them.

    I thought I was smart and did everytime both quests for each of them, my plan was to save before the final quest of one and check if is the “good” one, otherwise reload and finish the last quest of the other.

    I finish one guy. cue evil laughter I finish trapped in the book and the evil brother laugh that he managed to lie to me for this whole time. Fine, let’s reload 5 minutes ago and free the other one. another evil laughter basically same thing happen with the other … wtf ? There is no good ending to this game ??

    Turned out there was the dad of this two also trapped in another book that was hidden somewhere else, he was the real good guy and lead to the good ending.

    So: don’t trust anyone, always look for more options than the two obvious choices that are only an illusion of free will. Lesson learned at a young age.

    Other one that is more coming from the community than the game itself: world of Warcraft (vanilla, when it get out), more specifically beating the end boss of the latest raid for the first time. Especially when you are the raid leader. It give such a satisfaction and sensation of fulfilment.

    There are a lot of games that require a lot more personnal skill than WoW to beat a boss. But getting 40 people to be ready, prepared, have to good class and good equipment, and play together for hours in order to achieve this common goal is incredible.






  • Tes 3: Morrowind, every NPCs can be killed and of course if you kill some of them before they got usefull to progress the main quest you are locked.

    At their death there is a notification message like “you fucked up, you can reload or continue to play in this world forever doomed”. BUT, in my first playthrough some broken mod I installed was hiding this message …

    Also, in the same game you could lose quest item and be unable to finish the main quest. But that kind of require you to be stupid on purpose, because it’s obvious what item are important.

    EDIT: found the in game message: " With this character’s death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, or persist in the doomed world you have created."



  • Tabletop RPG. I started in High school, you need only paper a pen and a set of dice, right ? All the rules can be found online anyway, right ?

    But it’s so much better to have the physical books. And you need more than one dice of each obviously. And this nice metal dice looks very good. I obviously need different set of dice with colors pattern that match my different characters.

    Speaking of characters, I need mini. I could get the cheap basic one of course, but the lead ones looks sooo much better.

    And I obviously need custom models for all my characters.

    Several years later, with a disposable income and I added maps, tokens, terrains, cards, ect. Even a tablet that I use only for this. I’m now limited by the storage place available in my flat (maybe for my own good).