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Joined 11 months ago
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Cake day: July 29th, 2025

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  • Maybe. In my use case it’s bumping from 72fps to 144fps (I have a 40 series card so I can only do 2x frame generation). In that case, the delay to allow for interpolation is likely around 14 milliseconds, potentially slightly longer (although nVidia claims there is a predictive element to DLSS frame generation, so it might not require the next true frame to be generated yet, I’m not sure). I can’t react to anything in that time anyway. Human reaction time is much slower than 14 milliseconds (or, indeed, than the 33ms that 30fps to 120fps with 4x would cause).

    I think the benefits to smoother framerate is about more than just latency. I suspect our brains process better when the visual input is smoother. Makes it easier to track movement and such. Even professional F1 drivers and esports players have reaction times at around 150ms minimum, so the latency is something we’re always compensating for (indeed, there is a processing delay in our brains from when visual input is received, latency is literally something our brains compensate for all the time in our daily lives).

    But obviously if people are more worried about that latency they can disable frame generation and lower their graphical fidelity to achieve the same framerates. Stuff like frame generation and super resolution is very much about eking every bit of graphical performance out of the silicon as possible, and isn’t strictly necessary.










  • Should the hobby continue to be about both the act of printing and tinkering with printers, or is there a reasonable place for people who want “3D printing” as a hobby but not “3D printers” as a hobby. As part of this, is it okay for a company to lock down its firmware and prevent people from using their printer over a network without going through their software first?

    Bambu Lab has made remarkable progress in “mainstreaming” 3D printing but they’ve done so at the expense of a lot of the “soul” of the space. Unlike many of their consumer-facing predecessors and competitors, they are closed-source and proprietary. They make a good product, but you don’t get to have control over it the same way you do with other brands. And that just means other brands are likely to follow suit, now that Bambu Lab has shown it to be an effective strategy.

    I mourn the loss of common purpose the hobby once had, but at the same time I do think it’s a natural progression for something new and complex to eventually become consumer-grade. Look at how computers have evolved into rectangles we keep in our pockets.