bagelberger@lemmy.worldtoTechnology@lemmy.world•VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itEnglish
111·
1 year agoA big part of reducing motion sickness for me was to ensure that the lenses were set to the appropriate pupillary distance. If they’re too wide or to narrow, that can affect your body’s ability to handle VR
My father in law (prior to his passing) worked for the National Science Foundation and his job was to investigate grant fraud like this. Apparently it happens all the time.