kip5608@retrolemmy.com to Games@lemmy.worldEnglish · 1 month agoCapcom says shifting from auteur-driven development to team-led development is what transformed the company and allowed flagship IPs to survive for so long - AUTOMATON WESTplus-squareautomaton-media.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkCapcom says shifting from auteur-driven development to team-led development is what transformed the company and allowed flagship IPs to survive for so long - AUTOMATON WESTplus-squareautomaton-media.comkip5608@retrolemmy.com to Games@lemmy.worldEnglish · 1 month agomessage-square0linkfedilink
kip5608@retrolemmy.com to Games@lemmy.worldEnglish · 4 months ago"That is an $11,000 gold texture": Steam researcher says "supporter packs" make a lot of free money because PC gamers love to spend on their favorite gamesplus-squarewww.gamesradar.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-link"That is an $11,000 gold texture": Steam researcher says "supporter packs" make a lot of free money because PC gamers love to spend on their favorite gamesplus-squarewww.gamesradar.comkip5608@retrolemmy.com to Games@lemmy.worldEnglish · 4 months agomessage-square0linkfedilink
kip5608@retrolemmy.com to Games@lemmy.worldEnglish · 4 months agoAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'plus-squarewww.pcgamer.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'plus-squarewww.pcgamer.comkip5608@retrolemmy.com to Games@lemmy.worldEnglish · 4 months agomessage-square0linkfedilink