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Cake day: July 3rd, 2023

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  • I can’t say this did or didn’t happen, but I absolutely had ‘philosophical’ thoughts like this as a kid.

    When I was ~10 I asked my mom how we know other people aren’t ‘aliens or something’. She just dismissed me as being silly, and I didn’t know it at the time but in retrospect I was absolutely experiencing and asking her about solipsism.

    I didn’t know it was ‘philosophy’ but I think it’s integral to how we experience the world and sentience in general.







  • "Valve’s in-development moba Deadlock picked up a couple new non-game features in an update this week, all of which are intended to make the experience of play among a larger population much better. The major first update is a low priority queue, which will place players in a secondary queue that’s less likely to match. Players can be placed in low priority by abandoning games or for bad behavior, and will have to complete a certain number of full games in order to return to normal matchmaking.

    Players can also now lose access to certain capabilities in-game as punishments, such as matchmaking, voice and text chat, pausing, and even reporting other players for abuse.

    It’s a nice step forward, and an inevitable one, in what will probably be one of the highest-profile open development cycles since Valorant’s late 2019 and early 2020 betas. They’ll need that pretty quick, to be honest—they’ve already got cheaters messing around in there which is honestly pretty sad for the cheaters. It’s not even a finished game.

    Deadlock has certainly been the subject of much discussion here at PC Gamer, with Morgan Park letting us all know that even if it has guns it’s probably not a shooter and Justin Wagner ignoring him completely in order to go and play more deadlock.

    “Deadlock gives me the same feeling Dota 2 and Team Fortress 2 did before they consumed my life,” said Wagner.

    “Deadlock is an iteration on the MOBA, but it’s not an incremental one. While so many games have come and gone angling to “reinvent” the genre by shifting the camera angle or tweaking a few mechanics, this game is so stuffed with new ideas it’s difficult to appraise just how much depth it all lends,” he continued.

    Either way, everyone can agree on who the best gargoyle in Deadlock is."








  • I don’t really agree at all.

    The overwhelming majority of people are going to be calling from a cell phone with data access now. It’s time to consider including data access to emergency services w/ emergency roaming functionally just like we do with calls and sms. A system can and should be built out to provide emergency gps, video + information services like we described and live video calls. We have the technology we just have to cut through bureaucracy.

    Providing advanced smartphone functionality in emergencies could be hugely beneficial.


  • Ok here’s a response. I pirated cyberpunk on release fully expecting it to be buggy. I enjoyed bits of it at the time but I stopped because it was too buggy and unpolished.

    This is CD Project Red’s track record, but somehow everyone forgot about how bad Witcher 3 was. I expected this 2.0 update eventually and I’m glad they started another marketing push, so that I can know it’s time for the game to actually be ‘done’. Obviously they paid streamers to show the game, that’s no secret. But also it looks genuinely better, just like Witcher 3. So I’ll probably actually buy it next time it goes on sale, after pirating it to see if it’s worth it now.

    Meanwhile Starfield looks exactly like the milktoast Skyrim reskin I expected it to be, with nothing really standing out. Bethesda has been slowly comodifying their games since Morrowind -> Oblivion then followed an obvious template since Skyrim. It really shows in their boring designs.

    Cyberpunk was trying to do too much, but Starfield isn’t doing enough.