• 2 Posts
  • 88 Comments
Joined 1 year ago
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Cake day: June 10th, 2023

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  • Are you on GrapheneOS by chance? Either disable Zygisk or try the build I linked here. They kinda rushed the 26 builds out the door without a lot of testing, which is a shame, considering there will be no more releases until v27

    https://github.com/topjohnwu/Magisk/issues/7489

    However, be warned: my system was very unstable with Zygisk enabled even with this build. Everything would “work,” but apps would randomly crash, be unresponsive, or just display very strange behavior that all went away when Zygisk was disabled. I leave it disabled for now and will try again in v27.

    For apps that have root detection, try web versions of those services when possible. Especially banking services.


  • Hi :)

    If you’re already running an instance, you’re not going to have a good time of this on the same server unfortunately. The webserver config I ship assumes a single instance, and all of the handling assumes only one domain. You would have to basically modify my entire script to support something like this.

    You can take a look at my advanced configuration page to figure out what files you can edit, but this would be a very manual process for what you want to do.

    Apologies, but you would be better off deploying a new server.


  • CalyxOS (and the supported devices) expose you to a classic “evil maid attack” applied to phones.

    As usual if you’re looking to have any security (Verified boot) GrapheneOS + Pixel phone is the only options. I really don’t get it how come people(…) are okay with having a phone with all their personal data and logins without verified boot. Stolen / lost phone and game over.

    But CalyxOS focuses on verified boot too?




  • More like guesswork/assumptions than reality

    Sorry to be blunt, but you’re not a developer and it shows. Android’s build system was purpose made to be reproducible. Electron was not.

    There is so much going on in an Electron build, most of which is out of Signal’s control unless they maintain an entire fork of the Electron build stack. That is an enormous engineering effort for basically zero benefit.

    It probably is functionally reproducible, apart from checksums differing due to build dates baked into the artifacts somewhere. It’s not as easy as you think.

    If you think it’s as easy as “building it in a Docker container,” then by all means, try.


  • Keep in mind that Lawnchair is buggy and consistently 2 years behind the latest version of Android. I’m using their 12.1 beta, and it still crashes with null pointer exceptions about twice a week. And, on Android 13 and 14, integration you would expect between the recents screen and Lawnchair does not work. These are the gestures you’re talking about.

    And here we are on the launch of Android 14, with no development of Lawnchair for Android 13 in sight.

    I should also point out, these gestures you’re mentioning only work on the stock Pixel launcher, the AOSP launcher, and Lawnchair. This is because starting with Android 9, Google baked the recents switcher directly into the launcher app. And, it has to be a system-level app with a special system config that allows the launcher to perform this function.

    This is why root is needed for the Quickswitch module. Lawnchair has the code to do this (at least on Android 12), but you have to overwrite a system config to allow Lawnchair’s package name to be capable of serving the recents screen.



  • The person you replied to is being downvoted, and yes, expecting support from Google is a meme, and Google deserves 100% of the negativity they’re receiving in this regard.

    But, in their defense, they have always kept their word on keeping Pixels updated, and in some cases, have added on an additional year of support when not originally planned, including an extra full Android update for older devices.

    So while they eventually kill every new software product they make, they’ve always kept their word on Pixel updates. I think the Pixel team has a lot more resources than the rest of Google, so I’m inclined to believe them for now, but I’ll be one of the first people grabbing a pitchfork if they don’t keep their word.







  • In this case, it sure does sound like abuse. Considering the careful wording, combined with the seemingly kneejerk reaction of requiring authentication, there was likely illegal activity going on:

    Earlier this year we saw an increase in the number of reports we received about some people using our service in ways that we cannot tolerate. To be more clear, this was not about some people merely saying things that others disliked.

    Over the past several months we tried multiple strategies in order to end the violations of our terms of service. However in the end, we determined that requiring authentication was a necessary step to continue operating meet.jit.si.

    It was a free, anonymous service that let people stream video and send messages. Consider for a moment if that “video” was actually non-video data encoded to be streamed through Jitsi and sent to another location. Or, consider if the video was video, but was so egregious and illegal, that Jitsi had to take action. It doesn’t take a lot of thinking to consider the kinds of activities could have been going on.



  • By blocking unauthorized emulations on PC, studios are able to increase their revenue during the game launch window, which is the most important period for monetization.

    Uh huh, yeah, this will definitely just create money out of thin air from people who couldn’t afford it in the first place.

    The Nintendo Switch Emulator Protection will ensure that anyone wishing to play the game has to buy a legitimate copy.

    To say nothing of Switches running custom firmware. There is absolutely no way for a game to detect this, so it will still be easy to pirate with those. Games will still leak early. Nothing will change.

    This is a grift. Studios will probably spend more to license this “technology” than they stand to “save” by preventing emulation. They are taking advantage of clueless game studio execs and they know it.