The store page hasn’t updated yet, but you can see the Linux Steam depots on steamdb.
This is technically true, but they specifically state that they
don't support Linuxin their faq.
This is “just” a SteamDeck build.(I actually tried to run it on debian, but it didn’t want to start. That said, I invested 0 time, maybe it was just a minor thing. no idea)
I actually tried to run it on debian, but it didn’t want to start.
SteamOS is Arch based, Debian is well Debian based. Makes sense for it not to work, shame nonetheless.
Steam packages its own Linux runtimes and seldom uses system dependencies. Maybe SteamOS has a different runtime for Steam Deck though.
Like i said, i just changed the runtime and clicked run, and that was it. it is very well possible that it could work with 30 seconds of brain-involvement.
deleted by creator
Game deserved to be bought at full price
does it break mods or not work with mods for the windows version?
Ahh why does Steam have to be so garbage. I wanted to try it out so I renamed the Windows version (so I could benchmark it later without redownloading it), uninstalled it. Then when I reinstall it, Steam doesn’t even download anything, it just assumes it’s still installed for some reason, so it gives an error trying to launch it since there’s no game files.
To be fair, what you tried to do is a pretty strange use case.
Tell steam to verify the files. That should make it realize they’re missing.
Verify the game data, it will re-download the game files. You can’t really blame steam when you are changing files out side steams knowledge.
I uninstalled the game from within Steam. At that point it should know that the game was no longer installed because (1) I told Steam to uninstall it and (2) the Baldurs Gate 3 folder was gone.
It might have tried, failed to return a deleted confirmation, and didn’t update the internal list of installed files, or something.
Pretty interesting
I’ll never understand people who do nonsense like this.
So anyone know if this’ll sync save files between Linux and windows builds?
There’s no reason it shouldn’t, but otherwise it would pawbably work with a Larian account as that does cross-saves between console and PC.
Ah ok that makes sense, I totally forgot about the Larian account. Thank you!
That’s nice, now please add FSR 3 and XeSS 2
OptiScaler works just fine with BG3 fwiw, so you can get either that way.
I know, but official support would be so much more convenient. No idea why I get downvoted, I thinks it’s a fair request considering how well the game sold
That is cool, I’m going to use this
So I had a weird experience with this. Fedora KDE on my desktop PC and after the update the game ran terribly for me, like even the intro logo animations were chugging Looked at the game files and it had been updated to the Linux version, but I thought the Linux build was just meant for Steam Deck? Changing the compatibility settings to use proton instead fixed it straight away and had the game running fine again
Wasn’t expecting a high profile game to get a native Linux build, especially so much time after release, but I’m glad to see it!
https://en.wikipedia.org/wiki/List_of_Stadia_games
Of course, Stadia builds were not released to the public.
Did they fix the problem where for some reason, on steam deck you can’t do local multiplayer? You need to provide a command line argument to turn on local multiplayer and I can’t begin to comprehend why they did this.
Because the game barely runs single player on Steam Deck, and they’d rather not handle a bunch of support tickets for people wondering why the game chugs when trying to make a low end system handle a lot more processing load.
Same reason they disabled local multiplayer for the Xbox Series S
It’s been playing great on mint for awhile now.
Don’t remember if it was the same on Windows (before I permanently switched) but hopefully this will keep my GPU from running full throttle from the second I click the launcher until it’s closed.
Yeah. I’ve got MangoHud throttling it down to 36 fps for that reason - if it tries to run 4K @ 144 fps then my graphics card sounds like a Spitfire getting ready for launch. It’s not a game that needs twitch response for any reason, so it’s not harmed by that.
It’s an amazing game but the graphics are a small part of that, which makes the fact it runs inexplicably badly a bit of a mystery. Complicated lighting and long view distances in the underdark? No probs. Just a row of houses in act 3? Enjoy your stutters and framerate dips.
It would be awesome if they released it on GOG too
It’s hot enough off the presses that the Steam store page doesn’t even know about it yet, so it’s possible it propagates to GOG, too.
The official post on the website says that there’s currently no support for other native Linux platforms besides steam deck, so maybe a bit further down the road with the next patch.
Woul be nice if GoG had a linux client
They promised one years ago, definitely coming soon
They should sponsor HGL. No need to reinvent the wheel, and the project could always use the money and fame.
They have a deal with Heroic to give them a portion of revenue for stuff purchased with their affiliate link. Not quite sponsorship but it’s a lot more than nothing, which seems to be what Epic is offering them
Heroic Launcher fulfils the basics for it.
Was already working fine through proton, but this is great to see as well!
Did some testing on this on Linux, Arch + KDE 6 (wayland) + Nvidia GPU. It looks like DLSS works on Nvidia hardware. I didn’t do formal benchmarks, but I didnt notice performance improvement. On my laptop it actually used roughly 10% more watts on the GPU while capped at 60fps. I don’t think I could tell the difference on a blind test. So I’ll use it anyway to do my part for hardware surveys.
Although this was Act 1, perhaps Act 3 will tell a different story.
The Steam Deck also means they can assume AMD hardware, so even if you don’t see the benefits, they might be there for someone else.
Oh nice I’ll cop it on Steam Deck for the holidays.














