Removed by mod
The spoiler boss in dead cells.
The boss is not particularly hard but you can only face him after a full run on the max difficulty were you will likely use most of your very limited resources before the bossfight, meaning you can only take a couple hits (at best) before dying.
I barely managed to scrape together a single win with 4 boss cells. No. Way I’m ever gonna get further.
Mushihimesama Futari’s final boss. I felt so proud of myself when I beat it and this is the game that got me into playing Touhou on lunatic mode for fun
Vermivorous the Invincible in Borderlands 2. First of all getting it to spawn…
I was going to say Badassaurus Rex at the end of the Torgue DLC. Big pain in the ass since I only played solo.
Gow Ragnarok. That last Valkyrie.
That stupid course in Star Wars Racer where you have to stay on a very narrow ledge. When you fall off you’re relegated to a super long detour and basically have to start over because you have no chance of winning if you fail even once.
Oh yeah I remember that one. Wouldn’t have been an issue if not for the bad steering of pods.
Well, I’ve never beat Sans from Undertale, but if we’re only counting those we did beat… Maybe it’s Undyne the Undying from the same game. I’m deducing that from the time it took me, but to be honest there’s a boss from another game that came to my mind first. See, neither of these bosses feel “unfairly” hard because you have to go out of your way to pick the hardest route to face them. There was one boss whose hardness seems unfair and bad, that was the third boss from the first Spectrobe game. This was really out of nowhere. The first boss took me a few tries because I wasn’t used to he game mecanics yet, the second was easy, but the third? I had to look up strategies online, make dozens of trips between my ship and the bosse’s location, fighting every mob on the way each time to level my spectrobes up in addition to digging up minerocs to feed them; got them from adult to evolved and finally then I could beat it. After this fight, my spectrobes honestly felt overleveled and every enemy from then on felt super easy.
Worst part is, the plot didn’t even justify this boss to be so hard. It didn’t make it feel important. It wasn’t directly threatening a populated planet, it wasn’t anounced before it appeared, it was just there, in the middle of the jungle. And your mission was to find a diamond. Not an important and powerful item that’s key to saving the galaxy mind you, a dumb simple diamond, of which the only purpose is to be expensive. So why would you, Rallen, of the Nanairo cosmic patrol; charged with protecting the whole solar system, go look for it? Because some rich bastard has crucial information about the krawls and you need this information to go on, but he won’t tell you unless you give him this diamond. BITCH, if there was any logic to the plot, I’d be pointing my canon beam at his head and screaming at him to tell me all he knows or else! How dare a human withhold info necessary to save humanity?
Oh, and if this diamond has no particular power, why is a powerful krawl guarding it? It’s not! It’s just standing on top of it by shear luck, because fuck you.
Undyne was SO DIFFICULT. I got stuck on her after a million attempts and quit. I came back for another gen run a year later and beat her in maybe 10-15 attempts. Finally got to Sans. Tried maybe 50 times. Never beat him. Looked up the ending on YT hahaha
It’s been a long time since I played so my memory may not be totally accurate, but the final boss in fatal frame 2. I rage quit it because it was a one hit kill, and before you get to them, you had to walk down a long hallway avoiding other enemies. It was like 5 minutes of work to get to the final boss only for him to hit you once and you have to start all over. So infuriating. The rest of the game was so much fun.
The shadow enemy in super smash bros brawl, cant beat that mf
Tabuu or Mr. Game and Watch?
The one that mimics you
In Chrono Cross, when entering Time Fortress Chronopolis, you immediately encounter the PolisPolice. This isn’t framed by the game as a boss encounter, but it is.
There is a design problem with this boss that you probably wouldn’t see in a more modern RPG. To survive its big attack, you need the White Plate to absorb white-based magic attacks. You get the White Plate by stealing it from the Sky Dragon. If you already fought the Sky Dragon and forgot to steal at the time, you are hosed. The game doesn’t let you go back and redo that, and the PolisPolice encounter is about 2/3rds of the way through the game–very late to be starting over again.
I replayed that encounter 20 times before I finally lucked out on the attack cycle to keep the party alive. Then I encountered the actual hardest boss: a disc scratch that prevented the game from continuing towards the very end.
Inner Agent 3 from Splatoon 2: Octo Expansion
What an absolute nightmare. They play like an online cheater. It’s just back to back sub and special weapons. There’s almost no room for error. I gave up after like thirty tries because the reward just wasn’t worth the stress and frustration.
Final boss of fury
Lavos. :(
Artorias… hardest one SO FAR
In DS1? Great boss! Worthy title
So this is dumb but there is a Mummy game, as on the movie, I think on PS2. You could play through as either O’Connell (Brendan Fraser) or Imhotep (he was fun but pretty overpowered). I don’t remember there being a difficulty setting but I could be wrong.
I beat it with Imhotep but never could beat it with O’Connell. I want to say the final boss was the Scorpion King. I tried so many times.
The only thing I can figure is I didn’t load up on as much ammo, grenades, equipment, etc. as possible and never went back to try differently.
Could you die as Imhotep? I’m getting Sphinx and the Cursed Mummy vibes from how you explain this.
Maybe? I don’t remember if it’s specifically “death” or just some kind of excuse for a game over.
And sorry, I had to look it up, it’s actually The Mummy Returns for PS2.
Here’s a full playthrough of both.