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Cake day: July 4th, 2023

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  • UnitedHealthcare, is being sued over claims it is using a flawed AI model. The system is said to have wrongfully denied health coverage to critical elderly patients and disagreed with doctors’ determinations.

    The lawsuit followed an investigation by Stat News about the use of an AI algorithm called nH Predict developed by Navihealth. The algorithm is used to anticipate how long patients will stay in rehab following acute injuries, illness, or events. Post-acute care includes the likes of nursing homes and rehab centers. The algorithm reportedly does this by examining a database of medical cases from 6 million patients and estimating a patients’ medical requirements and length of stay.

    The lawsuit alleges that the AI system has a 90% error rate and overruled the post-acute care opinions of physicians.



  • Microsoft recently disbanded its AI Ethics team in March, while Google’s leading ethics researchers parted ways with the company in 2021 amidst a controversy.

    From a business perspective, such teams often pose more of a risk than a benefit. By meticulously documenting inherent risks, they eliminate the option of plausible deniability, creating a trail of evidence that the business was aware of these risks yet chose to proceed regardless.

    I estimate this one will last approximately 12 months…




  • The key difference is that Meta mislead parents, and breached privacy laws by gathering children’s data to further enhance advertising.

    The lawsuit claims that Meta’s platforms were designed to maximize the time children and teenagers spend on its apps using psychologically manipulative features, and falsely portrayed its products as safe, all in an effort to generate profit .

    The lawsuit suggests a perceived lack of transparency and potential violation of federal children’s online privacy laws, which is being challenged in court. This legal action could set a precedent for how digital platforms, including video games, might be regulated in the future, especially regarding features that could be seen as exploitative or harmful to younger users.

    In comparison, video games have a rating system in place to help parents decide if it’s suitable for their children, and exploitative mechanics like Loot Boxes were banned in Europe for under 18yo.